fallout 4 ps4 mods

The Complete Guide to Fallout 4 PS4 Mods

War. War never changes.

But with these awesome mods, your experience with Fallout 4 can!

Sure, Fallout 4 didn’t exactly set the world on fire when it came out. Fans felt that the lack of a clear dialogue tree was a frustrating inclusion that made the game’s role-playing aspects a lot harder.

However, over time gamers have come to appreciate Fallout 4 for what it is, imperfections and all. In fact, Fallout 4 is currently the best-selling game in the franchise.

And now, thanks to the inclusions of downloadable mods, console gamers can play Fallout 4 like never before!

Want to learn more? Here’s a quick guide to everything you need to know about Fallout 4 PS4 mods.

What’s a Mod?

If you’re primarily a console gamer, there’s a chance that you may not be familiar with mods in the first place.

So, that leaves us with the question, what’s a mod, anyway?

A mod, short for modification, is an executable file you can add to your game to enhance or alter the experience in some way.

What makes these mods truly unique (aside from their game-altering effects) is that they’re almost always entirely fan-made.

Though mod creators tend to use premade assets from the game’s files, some creators may bring in other assets. For instance, you might’ve come across that classic Skyrim mod that replaced every dragon screech in the game with Randy “Macho Man” Savage’s voice.

Suffice to say, mods can get a little bit strange.

What’s notable about Fallout 4 is that it’s the first instance of a game studio allowing users to import mods onto a console game. Beforehand, the modding scene was strictly limited to PC gaming and storefronts like Steam.

When Bethesda announced the inclusion of mods, fans were more than a little surprised. With that said, Fallout 4 mods for consoles finally made their first appearance in May of 2016.

Why Use Mods?

You might be thinking to yourself, “What’s the big deal? The game is fine enough as it is. Why would I want to replace anything in it?”

And, to be fair, that’s a pretty valid stance.

But it’s important to understand that mods aren’t a requirement of Fallout 4. They’re a fun little bonus that you can use to get more out of your game or to tinker with individual aspects.

In fact, that’s the biggest reason why people use mods in the first place. They’re a fun way to add longevity to a game that you already love. It’s similar to how people are still experimenting with builds in Diablo 3.

Fallout 4’s main quest is already big enough to satiate most gamers. And the game’s DLC adds another 30 hours or so of content.

But eventually, even the most diehard of Fallout fans will run out of things to do in the game.

That’s where mods come in.

Want to explore a new location? There’s a mod for that. Do you, for some inexplicable reason, want to add a bunch of Cadbury Creme Eggs to your save file? Weird choice, but go for it.

The point is, mods give players the ability to play their favorite games in new and exciting ways. Even if you don’t want to drastically change Fallout 4, there are plenty of quality-of-life experiences that make the game prettier, more streamlined, and flat-out more fun.

The Best Fallout 4 PS4 Mods

With all of that out of the way, it’s time we look at some of the best mods for Fallout 4 PS4.

You’ll have a lot to choose from, after all. There are hundreds of mods available, with players continuing to create new mods every so often.

So what’s worth your time? Here are a few of our personal picks.

ReGrowth

Fallout 4 may slap a fresh coat of paint on the post-apocalyptic wasteland, but it’s hard to argue that things don’t look a little bland.

While Fallout 4’s aesthetic is a vast improvement from the browns and greys of Fallout 3, and, to a lesser extent, Fallout New Vegas, after a bit of time in the wasteland you may want a change of scenery.

ReGrowth adds a touch of green to the world by adding trees, bushes, grass, leaves and more to your version of post-apocalyptic Boston.

Currently, the best version of the mod is ReGrowth Overhaul.

Claustrophobia

Remember when the talk of the gaming world was Konami’s terrifying demo P.T.? Unfortunately, the project didn’t pan out. What’s more, it’s even impossible to download the demo anymore.

Suffice to say, fans were disappointed that they’d never get to see Hideo Kojima’s take on the Silent Hill franchise.

While we’re still upset over the loss of this potential gaming classic, we do take solace in the massive number of fan recreations that spawned from P.T.

Claustrophobia is Fallout 4’s answer to these re-creations. Though it’s far from a 1:1 remake of P.T., the mod’s author did a fantastic job creating a spooky and unsettling atmosphere.

It isn’t the most polished mod in the world, but it’s a fun diversion for those looking to spend an hour or two wandering around a haunted building.

We recommend giving Claustraphobia a shot late at night and with headphones on.

Seasons Project

A little bit of greenery is a nice touch. But it still doesn’t necessarily help Fallout 4 feel like a dynamic, living world.

Seasons aims to change that by adding weather systems to players’ games. As the mod’s name suggests, you’ll get to see seasons change over time.

The colorful beauty of spring will eventually give way to hardened, snowy conditions.

It isn’t the biggest game-changer, but it’s a really nice way to add some visual variety to the world.

Car Launcher

One of the best weapons in the game is the Fat Man, a giant, shoulder-mounted mini-nuke launcher that obliterates anything in its path.

However, if a nuke somehow doesn’t cause enough chaos for your liking, you can always go bigger.

We mean way bigger. Like, vehicle bigger.

The wonderful mod, Car Launcher, allows you to, you guessed it, shoot full-sized vehicles out of the Fat Man. It’s fun, ridiculous, and causes a whole lot of damage.

Make sure you have a Fat Man at the ready, though, as Car Launcher loads in as an upgrade for the weapon. Just install the mod, head to any workbench, and you’re ready to hurl a giant VW bus at Preston Garvey’s smug face.

Full Dialogue Interface

Player choice has always been a big part of the Fallout universe. Players had the freedom to play their character as a hero of the wasteland, a harbinger of death, or something in between.

But Fallout 4 felt like a big step back in that respect.

There are plenty of meaningful quest lines and characters to interact with, but the game’s dialogue options were lackluster at best.

Though players had as many as four dialogue options per speech encounter, the button prompts didn’t adequately explain what each option was. As a result, players started accidentally choosing dialogue options that didn’t fit their characters’ motives.

Thank goodness for Full Dialogue Interface.

With this mod, you can see a potential dialogue option before choosing it. So where the prompt may have previously said something uninspired like “Sarcastic,” the mod shows that the full option might say something like, “Oh yeah? And you’re gonna stop me?”

Mini Liberty Prime Companion

Fan-favorite, communist-hating robot Liberty Prime was perhaps the best part of Fallout 3. And though Liberty Prime made a brief appearance in Fallout 4, players didn’t get to fight alongside the giant freedom fighter.

Until now.

Ditch Nick Valentine and send Dog Meat back to your base, because it’s time to make Liberty Prime your new companion! Well, a smaller version, at least.

What he lacks in stature, he makes up for in patriotism. The mod includes all of your favorite voice lines.

It’s also worth mentioning that he isn’t as powerful as the full-blown Liberty Prime. Instead, he functions as a normal robot.

DOOM Slayer

id Software’s DOOM was one of the first games to popularize modding. So it only seems right that there’s a Fallout 4 mod to pay homage to everyone’s favorite demon killer, The Doom Slayer.

DOOM Slayer adds a ton of weapons and armor to your arsenal.

For starters, you’ll get the classic DOOM armor set. Aside from looking cool, it beefs up your strength and hit points significantly, making you virtually unstoppable.

It also adds a double-barreled shotgun to your inventory so you can blast away hordes of super mutants without a problem.

Increase EXP Mod

In many ways, Fallout 4 is virtually endless. In fact, this is the first modern Fallout game to not include a level cap, meaning you can collect every perk if you’re dedicated enough.

Of course, Bethesda doesn’t want to make things too easy. The grind ramps up quite a bit once you hit level 30, to the point that most players finished the game around level 40 or 50.

To speed things up a bit, add the Increase EXP Mod. Whether you’re killing a radroach or completing a quest, you’ll get a ton of experience points from every encounter, so you can level on a constant basis.

How to Install Mods

Now that you know some of the best mods available for download, let’s talk about how you can add them to your game.

First, boot up your PS4 and start Fallout 4. If you have the latest firmware, you’ll see an option in the main menu that says “MODS.”

Select this option. If you don’t have a Bethesda.net account, you’ll need to make one before installing any mods. It should only take a second, though.

Once you’ve logged in, you’ll see two main sections: “Featured” and “My Library.”

The first tab is a collection of the most popular mods at the moment, so rest assured they’re checked for quality.

Next, click on the mod and download it. After the mod downloads and installs, you’ll need to reset your game.

What to Know When Playing With Mods

Playing Fallout 4 with mods can be a ton of fun. However, there are some things you’ll want to know before adding those Randy Savage deathclaws to your game.

For one thing, not every mod is guaranteed to work. These are fan creations, after all, and you get what you paid for. If you install two weather system mods, for instance, don’t expect both to work, as they utilize similar assets.

Another important consideration is that adding mods disables trophies. If you’re looking to platinum Fallout 4, you’ll have to do so without any fun add-ons.

Since you can enable and disable mods at will, we recommend starting two files: one with mods and one without, so you can still boost your gamer reputation without missing out.

Bethesda Creation Club 101

On your way to install your favorite new mod, you probably noticed an option in the main menu titled “CREATION CLUB.”

These, too, are technically mods. However, they come with a few major differences.

On one hand, any mod you find in the Bethesda Creation Club is Bethesda tested and approved. On the other, they require in-game currency.

Where most mods are free to download and install, you’ll have to pay up if you want most items in the Creation Club. $7.99 gets you 750 credits. For reference, most mods are about 400 credits

Is it worth it? We’ll let you decide. It’s a controversial inclusion, to be sure. 

For now, don’t worry about the Creation Club at all. Pretty much every mod you’d ever need is available for free.

Take on the Wasteland with These Awesome Fallout 4 PS4 Mods

Fallout 4 is already a great game. But when you add these Fallout 4 PS4 mods, you can make your time in Boston even better!

And don’t forget to keep your mods updated. Creators add new textures and bug fixes all the time, and a buggy mod can break your game.

Still hankering for some more Fallout 4 content? Don’t worry, we’ve got your back. Check out our guide to finding every collectible bobblehead in Fallout 4 and earn that platinum trophy once and for all!

fallout 4 supply lines

Game On! Get Geeked About the Top 10 Online Blockbuster Games of 2019

2019 brings many new game releases including some long-anticipated sequels and remakes.

Big names like EA, Square Enix, and Capcom are keeping gamers busy all year round. Updates are another way game companies are keeping older titles fresh. For example, find out how mods can improve Fallout 4 supply lines.

From classic fighters to RPGs, there are games in almost every genre on the list. So if you’ve already finished all the hottest games from last year, check out some of the best games coming out in 2019.

1. Fallout 4 (Fallout 4 Supply Lines and New Mods)

Although Fallout 4 was released in 2015, many fans are still faithful to this post-apocalyptic RPG. Bethesda recently released an update with a bunch of Creation Club content. Patches keep older games fresh, and this is one reason why players still love the game even after the release of Fallout 76.

Mods are also released each year. If you’re unfamiliar with mods, they’re downloadable alterations to an original game made by fans. These modifications alter the look of a game or make a feature more useful.

One of the features mods improve are the supply lines in the game. Certain Fallout 4 mods, like Sim Settlements, automate the creation of supply lines.

2. Kingdom Hearts 3

The original Kingdom Hearts released way back in 2002. Since then, there have been multiple sequels released on a variety of platforms from the Game Boy Advance to mobile phones.

This beloved series by gaming giant Square Enix has captured the hearts of fans of both Disney and Final Fantasy. After twelve years of waiting, the sequel to Kingdom Hearts 2 is finally out.

Kingdom Hearts 3 has a visually appealing combat system and the best graphics in the series to date. Plus, there are lots of popular Disney worlds from Toy Story to Pirates of the Caribbean to explore. If you’re a fan of this series, the latest installment will bring out the inner kid in you.

3. Resident Evil 2 (Remake)

Resident Evil 2 was first released in 1998 for the PlayStation. It became one of the series’ best sellers, and many fans have fond memories of the second installment.

The 2019 remake features stunning graphics, improved controls, and a whole new experience. Capcom remade the entire game with the same technology behind Resident Evil 7.

It’s easy to immerse yourself in the game with a 3D environment and improved lighting effects that put you into the horror game mindset. Arguably the best part of the game is the zombies, which look creepier than ever.

4. Anthem

BioWare is yet another gaming giant behind titles like Mass Effect, Dragon Age, and Star Wars: The Old Republic. Like their other games, Anthem has plenty of varied missions to play and features breathtaking graphics.

Anthem is an online game that focuses on forming player teams to accept and take on objectives together. The game is full of sci-fi elements to geek out over (like the jet pack method of travel) and rich new environments to explore.

5. Devil May Cry 5

Devil May Cry 5 features a streamlined combat system and lots of immersive story content. Many fans are calling Devil May Cry 5 the best in the series so far. Like other games in the series, you can expect to see cool character designs, responsive combat, and gorgeous environments to explore.

The game focuses on Nero and Dante along with a new character named V. True to the series, the game has a solid storyline and plenty of demon-slaying action.

6. Apex Legends

Apex Legends is yet another addition to the mega-popular battle royale genre. The game is a mix of sci-fi elements and X-Men style superheroes called Legends.

Find the best team combination by pairing up with characters that complement one another. You join a team, drop from the sky, and land on the map without any weapons or equipment. The point is to find the best loot before any of the other teams and be the last one standing.

Before you play the game for yourself, check out our handy character guide to help you dominate your next match.

7. Dead or Alive 6

Dead or Alive has always been a reliable fighter with eccentric and colorful character designs. You might be familiar with the physics engine and the well-endowed female characters.

The sixth installment diverges a bit from the fan service and focuses more on the flashy combat. However, certain outfits are still available for download and you can unlock others. Dead or Alive 6 is an enjoyable fighter for both strategists and button mashers alike.

8. Left Alive

Left Alive is a stealth shooter set in the Front Mission universe. The game is a survival/stealth combination, which is a bit different for Square Enix.

The game forces you to sneak around, outgunned and overpowered by the colossal Wanzers. Wanzers are the giant mecha suits in the game, and lethal weapons of war. The point is to avoid letting the enemies see you, not to fight them, which is easier said than done.

As you make your way through the game, you can also pick up bits of lore to learn more about the world.

9. Metro Exodus

The next game in the Metro series takes place in a post-apocalyptic Russia. In this future, nuclear war devastated Moscow.

As expected, survival is tough in this wasteland. You have to find resources, withstand extreme weather, and fight deformed nuclear monsters. Metro Exodus is a first-person shooter, so expect lots of pulse-pounding combat.

For the first time in the series, you have the option to scavenge and explore the world. The ability to wander off the path makes this a far more immersive experience.

10. The Division 2

Tom Clancy’s The Division 2 is a multiplayer shooter and a sequel to the first game. The game takes place in Washington D.C. after a smallpox pandemic.

As an online game, you group up with other players to take on objectives and raids. The Division 2 is jam-packed with rich story missions and plenty of open-world activities.

Distinct environments really add to the game’s atmosphere. There are plenty of strategic vantage points on the map and different dangers to watch out for.

Discover the Best Games of 2019 and Start Playing

These are just some of the biggest games coming out in 2019. No matter what you’re into, there is a game on this list for everyone from multiplayer games and battle royales to RPGs and fighters. With content like Fallout 4 supply lines mods and classic remakes, these games will keep you busy all year.

Did we miss one of your favorite games? Contact us and let us know what types of games you’d like to read more about.

fallout 4 quests

A Short Location-Based Guide to Fallout 4 Quests (Main Quests)

Bethesda Game Studios is known for making some of the industry’s biggest and most ambitious games.

The studio’s tried and true method of dropping players into a huge open world has earned them a great deal of acclaim from critics and fans alike.

As the studio looks ahead to the future, with its eyes set on one new IP, Starfield, and one returning favorite, The Elder Scrolls VI, let’s take a moment to look back at one of their best games: Fallout 4.

Seeing Fallout 4’s story to its natural conclusion is a massive undertaking, with most players finishing the campaign in 26 hours.

While you could wander the wasteland from place to place, streamlining the campaign can save you quite a bit of time.

Get through the core Fallout 4 quests with this location-based guide as well as an idea of what you can expect from each area.

War Never Changes

War. War never changes.

It’s the signature line from the franchise that fans have come to know and love. And though war never changes, the narrative structure of Fallout does.

Here’s how you can get through the prologue.

Pre-War Sanctuary

Fallout is known for its bleak, post-apocalyptic wasteland, splattered with greys, greens, and browns.

And though much of the story will provide fans the set pieces they’re hoping for (including a gorgeously rendered Boston), the game kicks off in a new way.

Instead of players waking up in a vault post-war, the Fallout 4 main quest kicks off moments before the first nuclear bomb hits, as you and your family rush to Vault 111 for safety.

This section features no combat, but it does show off some of Fallout 4’s new lighting systems, so be sure to explore your soon-to-be detonated home at your leisure before triggering the campaign’s true beginning.

Out of Time (Sanctuary)

The Fallout 4 main quest is about to begin.

Following a series of devastating nuclear attacks, much of the world is gone.

Now you awaken some 210 years after the initial blast, dazed and confused. But wake up: your journey is about to begin.

Vault 111

Like Fallout 3 before it, Fallout 4 lets players explore one of Vault-Tec’s signature vaults before heading out to the wasteland.

Sadly, there isn’t much time for oohing and ahhing — your son is missing!

This quest is almost all exposition. Those looking to get through the game as quick as possible can rush through the dialogue and exit the vault.

Or if you want some real fun, you can use the console command to clip through the vault and skip the dialogue.

Sanctuary

Welcome home!

The next stage of the quest takes players back to their old stomping grounds.

But it isn’t much of a happy return.

Aside from your Codsworth, your family’s Mister Handy butler, everything — including your baby’s crib — is either ruined or stolen.

This is another quest filled with exposition. So as Codsworth blathers on about how much he missed you, feel free to loot your neighbors’ homes.

Concord

Soon after leaving your neighborhood, you’ll begin to hear the faint sound of gunfire.

Following the shots leads you to a skirmish between several raiders and a man with a laser musket.

It’s worth noting that you don’t have to do engage in combat if you’re quiet enough.

Your pal Preston Garvey and his trusty weapon should deal most of the damage for you.

When Freedom Calls (Museum of Freedom)

Your musket-clad buddy seems to know his way around The Commonwealth, and he wants your assistance.

Follow his instructions through this quick mission traversing the Museum of Freedom.

If you want to do your own thing, that’s fine too! You’ll get a pretty sweet set of Power Armor and may even get to fight a death claw if you’re brave enough.

Also, it is possible to skip this quest entirely if you don’t want to deal with The Minutemen.

Jewel of The Commonwealth

Next, you’ll want to head to Diamond City (post-war Fenway Park), one of the game’s main hubs.

Here you’ll find vendors, some of the best Fallout 4 side quests, a few scandals, and fan-favorite companion Piper along with a tease of your next potential partner.

Upon entering the area, the player will encounter an argument between Piper and the city’s mayor. Remember those scandals we mentioned?

You’re now tasked with figuring out what’s going on and talking to the town’s citizens.

You can also hang out with Piper for a bit to trigger her side quests.

We won’t spoil the outcome, as this is one of the best parts of Fallout 4. Take your time learning more about Mayor McDonough and Piper and give your decisions thought.

Whatever happens, all dialogue leads to one building: The Valentine Detective Agency.

Unlikely Valentine

The beginning of this quest brings some good news and bad news.

The good news is that the man who knows where your son is, Nick Valentine, is nearby.

The bad news is that getting to him will require you to mow through quite a few enemies.

Stock up on ammo and Stimpacks and get ready to head out.

Park Street Station

It’s time to head down into Boston’s dilapidated subway system.

If you’re playing a stealth character, you’re in luck. You should be able to get the drop on most of your opponents in Park Street Station and deal enough stealth damage to make quick work of them.

If you’re playing a melee or gun-heavy build, by all means, go in guns blazing. You’ll still want to be careful, though, as the area is full of enemies.

However you handle your traversal, be sure to check your victims’ bodies for loot. The Triggermen have some great gear.

Vault 114

It turns out that the entrance to Vault 114 was beneath Boston the whole time! Explore the area at your leisure if you’re not in a hurry. You’ll find at least one Speech Bobblehead as well as some clothing and weaponry.

The entrance to the area is what you’ll need to focus on, however.

Here, you’ll find Nick Valentine attempting to talk his way out of his potential death.

You’ll have a few different options ranging from outright aggressive to calm and collected, with little in between (one of the game’s faults).

If you’re looking for the path of least resistance, pop that Speech Bobblehead to give yourself a bonus so you can talk your way out of the vault.

Whether you spare The Triggermen and their leader or slaughter them unmercifully, you’ll exit the area with Nick Valentine in tow.

Getting a Clue (Diamond City)

This is where all of your hard work in the previous quest pays off: Nick has, in fact, seen your son.

The only trouble is that your son wasn’t alone. Accompanying him was notorious bounty hunter Conrad Kellogg.

The player is now left with a task: Get into Kellogg’s house by any means necessary.

Unless you’ve leveled up your Lock Pick skill to the third rank, you won’t be able to pick the lock guarding Kellogg’s estate.

The game will present you with a few options, as it is an RPG like Skyrim at the end of the day, so think about how you’d like to roleplay the situation.

In the house, you’ll find a series of clues leading to your son.

Reunions (Fort Hagen)

To find Kellogg, and subsequently, your son, you’ll need travel to Fort Hagen, a massive stronghold safeguarded by both living enemies including synths and protectrons, and turrets.

Be prepared, as this is a combat-heavy portion of the game. Even if your Speech skill is high, you’ll have to blast your way through the fort.

After clearing the area, you’ll meet Kellogg face-to-face.

While most quests give you an option to spare your foe, Reunions forces you to kill Kellogg in a strange twist.

The good news is that you’ll get his pistol for your troubles, which is one of the best weapons in the game.

Next, exit the fort for your introduction to one of Fallout’s signature factions, The Brotherhood of Steel. You’ll want to help them later on, but for now, let’s head back to Diamond City.

Dangerous Minds (Memory Den)

You’ll need to head to Goodneighbor with Kellogg’s brain in tow. More specifically, The Memory Den, a creepy experimental club where people can explore their memories.

Head downstairs to find Dr. Amari, who will help you unlock Kellogg’s memory, and hopefully, a clue on the whereabouts of your son.

Once inside, you’ll need to explore the various memories. Most are inconsequential.

The final memory is that of your son’s abduction, as well as the final piece of the puzzle — your son’s location.

The Glowing Sea

For more information on The Institute and your son, Dr. Amari suggests heading to the game’s most dangerous area, The Glowing Sea. Grab a rad suit as well as enough Rad-X and Rad-Away to last you at least 45 minutes of play time.

The Glowing Sea

The Glowing Sea is exactly what it sounds like — a vast ocean of nuclear waste where nothing lives.

Well, almost nothing. According to Dr. Amari, The Institute’s lead scientist is seeking refuge within the radiation-laden waste.

You’ll want to sprint through this section, as even with protection you’re likely going to take radiation damage.

Crater of Atom

The Crater of Atom is home to Fallout 4’s resident cultists, The Children of the Atom.

As their name would suggest, their weaponry relies heavily on energy weapons.

Fighting fire with fire isn’t a good option here, as they’ve grown resistant to radiation.

Shoot or melee your way through with caution, remembering to take some Rad-X and Rad-Away every few minutes.

Rocky Cave

Within the rocky cave, you’ll find Brian Virgil, an Institute scientist whose time in The Glowing Sea caused him to mutate into a Super Mutant.

Upon seeing you, he’ll immediately flee in fear, assuming you’re there on behalf of Kellogg and The Institute.

After a quick conversation, Virgil will agree to tell you how to enter The Institute, where your son is being held.

With the task at hand completed, fast travel out of the area. It isn’t worth the radiation damage from walking.

Hunter Hunted (C.I.T. Ruins)

The best thing about getting to C.I.T. Ruins is that even if you’re only playing the Fallout 4 main quest, you can get there with little trouble.

Fast travel to the closest location and walk the rest of the way. Sneak or shoot your way past Raiders and Super Mutants.

Once you enter the building, you’ll find that things are already a mess. Waves of enemies are targeting an elite Synth, Z2-47.

Save often.

Your best bet is to let them chase him while Z2-47 takes care of them.

You’ll need to encounter Z2-47, so be prepared for a major shootout or a high speech check if you acquired the deactivation code from Mama Murphy.

Depending on the outcome, you’ll either have a new friend or a Courser Chip.

The Molecular Level

You’re almost there! It’s time to analyze the Courser Chip and break into The Institute once and for all.

The Memory Den

Head back to The Memory Den and speak with Dr. Amani.

You’ll need to complete a puzzle along the Freedom Trail, though if you want to skip it entirely, the code is ‘Railroad.’

Your newfound buddies hanging out under the Freedom Trail will help you crack the code, sending you off to speak with Virgil again.

Rocky Cave

Good news! You can fast travel to the Rocky Cave instead of running through the nuclear slough again.

Virgil will be happy to see you, offering the plans to a teleporter which will let you enter The Institute’s headquarters. He also requests you retrieve an antidote that will reverse his mutation.

Whether or not you grab said antidote is up to you, but agreeing is a requirement.

Now you’ll need to enlist the aid of one of the game’s three factions: The Brotherhood of Steel, The Minutemen, or The Railroad.

This choice is up to you. But note that the two other factions will immediately treat you as a hostile.

Institutionalized (The Institute)

You’ve made your choice, now it’s time to see your son.

Welcome to The Institute.

We won’t spoil the remainder of the game, but the conclusion comes quick.

You’ll have some tough choices to make. But if you stay on friendly terms with Father and his crew, you’ll have no trouble getting in and out of the building at will.

Don’t Waste(land) Your Time: Finish the Main Fallout 4 Quests

Though this is the end of our Fallout 4 quests guide, your journey is far from over.

There’s an entire final chapter to the game that can vary depending on the choices you’ve made along the way.

So be wary, Sole Survivor, because your hardest test is yet to come.

Of course, you could always hack your way through the game. Sound like fun? Then check out our guide on hacking your favorite game for the best weapons, XP, and more.

fallout 4 companions

Your Guide to Fallout 4 Companions

You don’t have to face the wasteland alone! In fact, with all DLCs installed, you can have up to 16 companions that can follow you one at a time. Each companion has their own strengths and weaknesses, and some even have their own unique questlines.

Have you found all Fallout 4 companions? Recruit your perfect partner here.

Codsworth

Codsworth is the first companion you’ll meet. In fact, he is with you from before the bombs fell. You find him in the ruins of your old home in Sanctuary Hills, still cleaning up after two hundred years.

Since you get him so early in the game, Codsworth can become the ideal mule to carry all your stuff around. He is a robot with a laser, a flamethrower, and a chainsaw.

Codsworth likes responsible acts and helping others in the wasteland. He also loves it when you modify your weapons and armor. He doesn’t like it when you’re greedy, when you steal, when you murder, or when you use drugs. He is generally a good-natured companion.

After you max out his affinity, Codsworth grants you the Robot Sympathy perk, which gives you damage resistance versus robots.

Preston Garvey

Preston is the second companion you will meet and the only companion that is absolutely necessary for the main story. This is a guy you just can’t get rid of even if you tried. In fact, you will need Preston to complete several main quests, so keeping this guy happy is a good idea.

Preston Garvey is the leader of the Minuteman and a force of good in the wasteland. Preston loves it when you are generous and heroic. He also likes a bit of sarcasm but dislikes insults. He is also a possible romance option.

When you max out Preston’s affinity, he grants you the United We Stand Perk, which gives you damage resistance when outnumbered.

Dogmeat

Perhaps the most popular companion, Dogmeat has been a staple of Fallout games ever since Fallout 1. Dogmeat is also the first companion you can actually miss. He just lazes about the Red Rocket truck stop and will join you straight away, but only if you speak to him first.

If you manage to miss Dogmeat, fear not. He will appear during the quest Getting a Clue and you will be able to recruit him then.

Dogmeat has no associated perks and will love you no matter what you do. He is the ideal companion for players who like to act flippant.

Piper Wright

Piper is another companion who is essential to the story. You just can’t miss her outside Diamond City. She’s an inquisitive reporter and the publisher of the local paper Publick Occurrences in Diamond City.

Piper is a kind person and a wild spirit. She loves it when you help others, avoid violence, and act like a smartass. She also likes it when you bust open unowned locks. However, she dislikes stealing and picking owned locks, as well as bribing and extorting.

Piper is a possible romantic partner. At max affinity, she will give you the Gift of Gab perk, which boosts XP. That’s one of the reasons why you should get Piper as quickly as you can.

Nick Valentine

Nick is another fan favorite, rivaling Dogmeat for the top spot. He is an android private detective with a lot of attitude and a definitive noir flair. Nick is essential to the main story and you will have to visit his office and work with him to finish the game.

Nick Valentine is one of those companions who love heroic and selfless acts. However, he also loves it when you hack terminals. If you are unable to hack a computer, he may even volunteer to do it on your behalf.

In order to get his unique perk, Close to Metal, you must progress with the main story and then complete Nick’s personal quest Long Time Coming, where you solve a two-hundred-year-old mystery. Nick is a possible romantic partner.

Paladin Danse

Paladin Danse is a member of the Brotherhood of Steel and the only companion who will always wear their own power armor. He is very strong and has equally strong opinions.

You will find Danse early on in Cambridge Police Station. Nonetheless, you won’t be able to recruit him until you complete several quests in the Brotherhood of Steel quest chain. Danse is a possible romance option.

In order to get Danse’s perk, you will have to progress far into the main quest and complete Danse’s own personal quest. He is one of the trickiest companions to keep throughout the game.

Deacon

Deacon is a master of disguise working for the Railroad. He helps rescue synths, which makes him a natural enemy of the Institute. It is possible to complete the game without recruiting Deacon if you don’t find the Railroad before you complete the main quest.

Deacon loves hacking and lock picking but dislikes senseless violence and drug use. He also loves it when you help synths and when you kill oppressors and people he regards as evil.

At max affinity, Deacon grants you the Cloak & Dagger perk, which makes you deadlier when sealthing. Deacon is another possible romance option.

John Hancock

Wearing the clothes of the real John Hancock, this John Hancock is an irradiated ghoul with a kinky attitude.

Hancock is the wild mayor of Goodneighbor and he loves it when you use drugs or give drugs to others to use. Hancock also loved it when you get naked. In fact, the quickest way to max out his affinity is to travel the wasteland with Hancock without wearing any clothes. Needless to say, this is reckless and dangerous! Still, this is the fastest way to get to max affinity without hacking the game.

Hancock hates senseless murder and wanton violence and might abandon you if he witnesses you killing someone. At max affinity, Hancock gives you the Isodoped perk. He is also a possible romantic companion.

X6-88

Considered by most players as an “evil” companion, X6-88 is an emotionless android in the service of the Institute. X6-88 will follow you only after joining the Institute and completing a few quests with them.

Traveling with X6-88 will make some other NPCs instantly hostile to you, including the entire Railroad. X6-88 will also fire at anyone he considers an enemy, making it impossible to remain neutral while he is following you. Nonetheless, he is a very strong follower, making him ideal for evil characters.

When maxing out X6-88’s affinity, you get the Shield Harmonics perk that grants a flat bonus to energy resistance. Keep in mind that unless you do the Institute ending, you will lose X6-88 after you complete the main quest.

Cait

Cait is a drug addict and professional cage fighter. You can recruit her after clearing all the raiders in the Combat Zone. She is remarkably strong in close combat and a real tough lady.

While she is not evil, Cait does not like it when you are timid and try to be altruistic. Cait loves it when you pick locks, commit crimes (but not murder) and when you are cocky. She is a possible romance option.

When you max out her affinity, Cait will give you her personal quest to get her into rehab. Completing this will grant you the Trigger Rush perk.

Curie

Curie is a peculiar Miss Nanny robot that you can later turn into a synth android, giving her humanoid features. She is a kind-hearted doctor you can find hidden in Vault 81.

She loves it when you are selfless and hates it when you commit crimes or get greedy with quest rewards. She also likes it when you heal your friends and help struggling communities.

As you get to know her better, Curie will give you a quest to help her become more human. You need to complete this quest to get to maximum affinity with her. This unlocks the Combat Medic perk. In her synth form, Curie is a potential romance candidate.

If you are playing Fallout 4 on PC, there is a bug that may cause Curie to disappear when you first get her out of Vault 81. You can use console commands to teleport her back to you to fix the issue.

MacCready

You can just hire Robert Joseph MacCready for 250 caps in Goodneighbor, and he will follow you faithfully unless you do something he really hates. In fact, MacCready is a character from Fallout 3, where he appeared as the child mayor of Little Lamplight.

MacCready is an agreeable criminal who doesn’t mind all sorts of illegal acts, including stealing. He dislikes bigotry and child abuse, and he will leave you if you cause too much unprovoked violence.

MacCready is also a possible romance option. In order to max out his affinity and get his unique perk, Killshot, you need to complete his personal quest to take out a band of raiders.

Strong

Strong is another positively evil companion and the only recruitable super mutant of Fallout 4. You find Strong locked up in Trinity Tower during the quest Curtain Call. If you recruit him, he will follow you and make it clear that he thinks humans are inferior to mutants.

Strong is the type of character who dislikes kindness but loves senseless violence, murder, and even cannibalism. In fact, the fastest way to max out his affinity is by taking the cannibal perk and eat random victims. However, this will make everyone else hate you if they see you do it.

Strong is really strong in close combat and has the highest hit point pool of any other companion in the game. At max affinity, he grants you the Berserk perk.

Old Longfellow

Longfellow is a companion you can recruit during the Far Harbor DLC. He is a grizzled hunter who loves a good drink and dislikes stealing and killing.

Longfellow is the ideal companion for Far Harbor as he knows the island and will help you complete the quests with his insight. At max affinity, Longfellow grants you the Hunter’s Wisdom perk.

Ada

Available through the Automatron DLC, Ada is a powerful robot companion you have to recruit to complete the DLC. She is a fully modifiable robot, so you can customize her for maximum firepower or utility, as you see fit.

Ada, like Dogmeat, has no affinity meter. She will not judge your actions, making her a good companion for players who don’t want to adhere to any specific moral code.

Porter Gage

Porter Gage is a ruthless raider and the de facto companion for most evil characters. He won’t mind any act of violence and any crime, and he even loves it when you turn on other raiders.

To recruit Gage, you need the Nuka-World DLC. At Nuka-World, Gage will guide you into killing a raider leader and taking his place. After this, he will urge you to take on some rather dark quests. If you ever decide to free the slaves of Nuka-World, Porter Gage will become hostile and you will have to kill him.

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fallout 4 bobblehead locations

A Complete Guide to Fallout 4 Bobblehead Locations

War, war never changes.

Yes, we’re diving into Fallout! When Vault-Tec marketed the Vaults to the people, one of the best promotional gifts they had were the Vault Boy bobbleheads.

These Fallout 4 in-game items are small figurines of Vault-Tec’s one and only mascot with a toothy grin, Vault Boy. The Commonwealth is a vast place, but Fallout 4 bobbleheads are worth it. They give permanent stat boosts and make for beautiful décor.

Are you new to the Commonwealth? Or are you coming back from the debacle that is Fallout 76? Can’t wait until the unofficial Fallout: Miami is complete?

If you’re looking for the Fallout 4 bobblehead locations, this list is for you. We’ll point you where you’ll find every one of them.

Follow our directions, sit tight. We have the guide you need.

S.P.E.C.I.A.L Fallout 4 Bobbleheads

There are three categories of bobbleheads in Fallout 4. They’re located all across the Commonwealth Wasteland’s ruins.

The first of them is the SPECIAL bobbleheads Fallout 4 uses. They add an extra point to your S.P.E.C.I.A.L skills.

In Fallout 3, only the SPECIAL bobbleheads exist. In Fallout New Vegas, you would need special mods to even use them.

The game is one of the most visual versions the Fallout franchise has to date. We’re sure you’ll find the exploration easy.

1. Strength Bobblehead

The Strength bobblehead gives the Sole Survivor a permanent +1 to their Strength stat. The inscription on the item reads, “It’s essential to give your arguments impact”.

If you look at your Fallout 4 bobbleheads map, you can find the bobblehead in the Mass Fusion building. On the lobby desk, there’s a metal wall sculpture on top of it. You can find it there.

2. Perception Bobblehead

Get a permanent +1 to your Perception stat! Get the Perception bobblehead in your miscellaneous items. The inscription reads “Only through observation will you perceive weakness”.

You can find this among all Fallout 4 bobbleheads in the Museum of Freedom. It’s on a desk next to a broken terminal. You can find it in the same room where you first meet Preston Garvey.

3. Endurance Bobblehead

Are you around the Poseidon Energy plant? Good, you’re in luck because the Endurance bobblehead’s location is here. This is great among Fallout 4 bobbleheads because it gives you an extra 1 point to your Endurance stat.

The bobblehead is on a central, metallic catwalk in Poseidon Energy, near a steamer trunk. It’s on a desk together with a skill magazine.

4. Charisma Bobblehead

Need a boost to your speech skill check? Get a +1 to your Charisma once you get the Charisma bobblehead. The inscription reads “Nothing says pizzazz like a winning smile”.

You can have your first access to this in your Fallout 4 bobbleheads during the “Secret of the Cabot House” quest. You can find this trinket on Jack Cabot’s office in the Parsons State Insane Asylum. It’s close to the elevator itself and a terminal.

5. Intelligence Bobblehead

The Intelligence Bobblehead is one of the best bobbleheads Fallout 4 players seek. This is due to how useful the intelligence stat is. You can get +1 to intelligence with this item.

This bobblehead is available in the Boston Public Library, on a control panel. You can find this on the northwest side of the library.

6. Agility Bobblehead

Are you looking at your Fallout 4 bobbleheads map and discover you’re near the FMS Northern Star? If you are, lucky you since the Agility bobblehead is here!

The Agility Bobblehead adds +1 to agility. It has an inscription “Never be afraid to dodge the sensitive issues”. It’s after the top room on the ship’s bow, near the wooden planks.

7. Luck Bobblehead

The Luck bobblehead is one of the harder to find items on the Fallout 4 all bobbleheads list. It’s a bit out of the way, so you need a bit of adventuring to get there. The inscription on the item says “There’s only one way to give 110%”.

You can get this item with a permanent +1 to your Luck in Spectacle Island. It’s on the sunken ship where you activate the generator for the island’s structures. It’s sitting in the open locker room on the 2nd floor.

If you’re not sure where the ship is, you can go to the southeastern end. Make sure to take it before you start the generator. You’ll get a swarm of Mirelurks and a Mirelurk Queen.

Utility Bobbleheads

The utility bobbleheads are non-combat skills like Science and Stealth. Many of them are useful in progressing through the game’s obstacles and mini-games.

Utility skills tend to be valuable during story skill checks. If you’re going for a diplomatic roleplay, these Fallout 4 bobbleheads are what you need.

If you’re not into the exploration part, there’s another way. You can forego the entire search with cheats and console commands.

1. Barter Bobblehead

The barter check is a useful utility skill which helps you during money related aspects of the game. You get better prices and better items from traders.

The barter bobblehead gives +5% better prices. The writing on the bobblehead says “Never forget to walk away with more than you’ve brought”.

You can find it in Longneck Lukowski’s Cannery plant. It’s on the north office where the proprietor of the same name will be waiting to kill you. It’s on top of a broken terminal, beside a Tales of a Junktown Jerky Vendor magazine.

2. Lockpicking Bobblehead

Lockpicking is an essential Fallout 4 skill. It lets you open lockers, steamer trunks, and storage safes. The lockpicking bobblehead gives you an easier time lockpicking.

You can first access this during the Pickman Gallery in the Pickman’s Gift sidequest. It’s on the ground near the center pillar beside the flaming trash bin. The inscription on the bobblehead reads “Always strive for the unobtainable”.

3. Medicine Bobblehead

The medicine skill determines Stimpak effectiveness and medically related skill checks. It also helps you get more out of your Stimpaks and other chems. From the bobbleheads Fallout 4 uses, it’s the unit that provides +10% Stimpak healing to your Sole Survivor.

You can see the medicine bobblehead in Vault 81 in Curie’s office. You can find this on the southeast corner of the vault, at most during the Hole in the Wall questline. The inscription on the bobblehead says “The smart man knows a bandage only hides his wounds”.

4. Repair Bobblehead

Repair skill involves the ability to assemble and disassemble current items. This includes weapon mods and power armor.

Power armor users love the Repair version among all Fallout 4 bobbleheads due to its ability. It increases the duration of fusion cores by 10%.

You can find this item in the Corvega Assembly Plant. Go to the top exterior area along the southwest roofing. It’s on top of a corner crate with a lamp where you can find the words “CORVEGA” spelled out.

5. Science Bobblehead

Science is a great skill to use to hack terminals and get more dialogue options. With the Science bobblehead, you get one extra chance to hack terminals.

You can find it in Vault 75 or the Maiden Middle School. It’s on a desk overlooking the combat test area, also known as the “Diner”. You would want to follow through the Vault 75 quest to make it easier to get.

Hacking is hard if you don’t know how to do it in-game. You shouldn’t do it IRL either.

6. Sneak Bobblehead

Sneak is a vital skill which reduces your detection and helps with sneak criticals. The sneak bobblehead makes your player harder to detect. This makes it great for melee assassin builds and sneak snipers.

Using the Fallout 4 bobbleheads map, you can find the sneak bobblehead in the Dunwich Borers. It’s near terminal area #4 near a lamp and a post. The inscription on the item reads “The safest route between two points is a shadowy line”.

7. Speech Bobblehead

One of the best utility skills is speech, which gives you better dialogue options with other non-playing characters (NPCs). The speech bobblehead gives +100 vendor caps. It makes them more viable for selling your junk.

You can find this specific piece of the Fallout 4 bobbleheads near the Park Street Station on Vault 114. You can see it on the Overseer’s Office, behind Nick Valentine when you first find him. The inscription says “Let your words be your weapon”.

The first time you will see the item is during the quest to find the missing Nick Valentine.

Weapon Bobbleheads

Weapon bobbleheads are items that provide permanent damage increase to your weapon skills. Each one offers bonuses to one weapon type. You would want to focus on getting the weapons that fit your build before getting the others.

1. Big Guns Bobblehead

The Big Guns bobblehead gives you +25% critical damage with heavy weapons. These include rocket launchers and gatling lasers. The inscription reads “The best way to win an argument is to be the loudest”.

In your Fallout 4 all bobbleheads list, you can find the Big Guns bobblehead in Vault 95. This is in the northeast of the Glowing Sea.

Its location is inside the living quarters, in the most extreme north room. It has Gunners and Assaultrons guarding the area.

2. Energy Weapons Bobblehead

Energy weapons are some of the most famous arms in Fallout 4. They consist of gatling lasers, laser muskets, and laser rifles.

The Energy Weapons bobblehead gives a +25% critical to energy weapons. This makes it one of the most useful bobbleheads Fallout 4 has in its inventory.

You can find it in Fort Hagen, which is a vital location in the main questline. Its location is in the Command Center, southwest kitchens. It’s on the table between two refrigerators.

You can only access this area until you begin the “Getting A Clue” quest in Diamond City.

3. Explosives Bobblehead

The Explosives bobblehead is a great item which gives you a permanent +15% to your explosive damage. Explosives cover everything from grenades to rocket launchers.

You can find this in the Saugus Ironworks in your Fallout 4 bobbleheads map. It’s next to a steamer trunk on the second level catwalk. It’s where you can find the NPC Slag.

Be ready for hostilities as you will encounter the Forged. They’re easy to kill, but their fire weapons and obscure location make them hard opponents.

4.  Melee Bobblehead

The Melee bobblehead is a favorite among short range melee builds, and for a reason. It gives a +25% critical damage to melee weapons. This includes knives, machetes, swords, and the like.

It is available in the Trinity Tower where you find Strong and Rex Goodman. It’s on the table right on the room where they both are captive.

5. Small Guns Bobblehead

If you like using rifles and pistols, the Small Guns Bobblehead is the best of the Fallout 4 bobbleheads for you. This item gives you a permanent +25% critical damage to ballistics guns.

You can find it in the Gunners Plaza. It’s on the west side of the building on the first floor. You can find it on the broadcast desk itself in the on-air room.

You would want to beware as the Gunners Plaza is one of the most dangerous areas in the Commonwealth. It’s the headquarters for the Gunners and you can’t go in without a fight on your hands.

6. Unarmed Bobblehead

The Unarmed Bobblehead is specific to users who prefer to use their hands to fight. It’s one of the easiest bobbleheads Fallout 4 set out in the Commonwealth.

You can find this Unarmed Bobblehead in the Atom Cats Garage, on the hood of the rusty Corvega in the main warehouse.

Did You Find All Fallout 4 Bobblehead Locations?

The Commonwealth is a gigantic wasteland and Fallout 4 makes it a fun challenge to do. You need all the help you can get. From settlements to weapons and bobbleheads, get ready.

Did you find all Fallout 4 bobbleheads? Or are you still on the lookout? If you want these bobbleheads IRL, you can also find them in the Bethesda Merch Store.

We gave you all the Fallout 4 bobblehead locations. All you need now is to do the work.

Are you looking for a place to find all the best guides and top tens for your video games? Feel free to check out our other lists, like this one tackling our top ten games like Dark Souls!

Fallout 4 Weapons you Need to Carry

Fallout 4 sends you off into the Commonwealth no man’s land with only a 10 millimeter peashooter, which wouldn’t cut it for securing yourself against considerably more than radroaches. The game begins slowly as you figure out how to endure, and it can feel like ages previously you discover a kick-ass weapon, not to mention one with enough ammo to use for anything over unique events. This is common in RPGs like Fallout 4. Luckily, a few of the weapons on the list beneath are not difficult to secure generally early in the game, which should provide you a leg up in finding the harder-to-procure ones on your steady way to acing the no man’s land. When you stroll into a hive of attacker scum, you should need to pack warm.

  • KELLOGG’S PISTOL

This gun packs a ground-breaking punch, and despite the fact that it crosses your way really right off the start in the main story line, it stays pertinent all through the game. Highlighting stunning ceasing power matched with conventional range and exactness, Kellogg’s Pistol fills the great computer game specialty of the magnum gun. The capacity to refill your AP on basic hits makes it more deadly in VATS, as well. The catch is that it needs .44 rounds for ammo in the Fallout 4, which are a long way from normal.

  • RIGHTEOUS AUTHORITY

Like the Kellogg’s Pistol in Fallout 4, this is one of the prior influential guns that individuals have a tendency to discover. Luckily, nothing like Kellogg’s it depends on the way more shared union cell to effort, which are all over the place when you begin to battle synths. Dangerous hits do twice harm and are prepared more often, making this particularly in effect in VATS. If you have great fluke, then this pile stunningly with the Better Criticals and Critical Banker perks to dole out hot, lasery fairness.

  • GROGNAK’S AXE

The kinds of ammunition you depend on can occasionally be in little stock, so even in case you are not working for strength founded brawler, having a dependable fight gun with you is continuously a good awareness. This axe does severe harm, besides, and the staggering it reasons is particularly valuable if you want it to battle your approach out of a rough area. This axe is so powerful it could be straight out of Skyrim.

  • FURIOUS POWER FIST

This horrible part of work ensures an enormous 57 harm that raises the extra you hit the similar target. Sneak assaults with it will likewise destroy peak average opponents. Although this weighs up less, it is a severe advancement over the Grognak’s Axe if you can succeed to get it.

  • LE FUSIL TERRIBLES

Maximum of the game’s shot guns are slow shooting, slower to load, have awful range, and have small magazines. The one exclusion — and simply one of the finest guns in the game — is the Le Fusil Terribles. It contains 32 bullets at a time and show cases extraordinary harm, particularly for its range, with a distinct skill that only slathers on more harm and marks it particularly good for attacking off extremities.

fallout 4 console commands

Command Your Win! Fallout 4 Console Commands and Cheats Worth Knowing

Fallout 4’s in-game console is the key to the entire game. You can’t leave the bunker without it.

We almost never use the tilde key (~) in any other part of our life. But when a new Fallout game comes down the pipeline, we warm up our pinky fingers just to hammer that bad boy as quickly as possible.

We need it for simple commands as well as all the cheat codes that make the game fun. Sometimes you just want to play a big, fun game instead of one of the indies.

Forget the haters, and get your flashcards ready. It is time to start memorizing cheat codes.

We are going to give you all the Fallout 4 console commands and cheat codes your little post-apocalyptic heart desires. Read on, and arm yourself with the knowledge you need to rebuild society.

Fallout 4 Console Commands You Won’t Be Able to Live Without

Console commands and cheats change the game. Whenever you input a command, you see the effect it has on the game.

You also know it is true metaphorically. Fallout 4 is a different game when you have the console commands at your disposal. You gain more power than you ever thought possible.

There is a downside to these commands, though. The risk is that you break the game.

That is, if you use some of these commands, you may lose your progress.

You can get around this problem. All you have to do is create a save file of the progress you can’t afford to lose.

That way, you will have something to fall back on if the commands do not work out for you.

That is about enough warning. It is time to get into the good stuff. Here are the Fallout 4 console commands and cheats we can’t live without.

One Quick Note

This is not a warning, just a point of clarification. You will need it if you are going to use these commands effectively.

You do not need to type brackets when entering these commands into the console. Now, onto the commands themselves.

Life and Death Console Commands

Obviously, god mode is going to top this list. We also wanted to include commands in this section that all you to have godlike qualities.

Every command allows you to play God in one way or another. These are just the commands with most all-encompassing power.

tgm: There it is. God mode. You are invulnerable now.

tai: This turns off the AI in the game. When you use this command, all other characters become immobile and adopt blank expressions.

tcai: This turns off the game’s combat AI, for when you just want some peace and quiet.

killall: This kills everyone in your surrounding area. The only exceptions are Companions and a few other important characters. They will still get hurt, writhing on the ground in need of a stimpak.

kill [insert ID]: This is a targeted kill command. Only the ID of the creature you target is eliminated.

resurrect [insert ID]: You guessed it. This is how you bring a creature back to life. If you resurrect a dead NPC (that’s non-player character for you noobs), they will retain their previous attributes.

Console Commands for Other Characters

There is some similarity here to our “life and death” section since some of those commands had to do with other characters too. The difference to us is that these commands are just for ascertaining information or slyly manipulating other creatures.

The previous commands involved drastic changes, like giving and taking life.

Here are the commands to use when you want to know more about another character in the game, plus the commands for changing their attributes.

recycleactor: You can reset any character with this command.

setscale [number from 1 to 10]: This is the “Honey, I Shrunk, or Rather, Blew Up the Kids” mod. You can make yourself or your target gigantic.

getav CA_affinity: Use this command to ascertain the affinity level of your current companion.

setav CA_affinity [number]: You can actually change your companion’s affinity level with this command.

modav CA_affinity [number]: This command adds a number to your companion’s affinity level. It’s hard to tell within the game how this is different from the previous command.

unequipall: Use this command to strip the selected NPC of all the items in their possession.

Console Commands for Bending Reality to Your Will

These commands don’t affect other characters in the same way as some of the above commands. Instead, they apply to the natural laws of the environment.

We are talking about bending time and space. It is still fun stuff. It is just not the same thing as ending another character’s life, even if they are just AI.

You can make that AI speed up, though. These commands will show you how.

tcl: This turns off the collision with objects. You can walk through walls or any other solid object. You might as well call this ghost mode.

tfc: Activate the flycam with this command. This is very helpful for capturing aerial screenshots.

tfc 1: The is a variation of the command above. The main difference is that it freezes all animations. This makes screenshots even easier to capture.

tm: This is the menu-toggle command. You can turn menus and the user interface off and on again. It also prevents you from seeing the console, so you’ll have to press tilde and type the command again to see the UI again.

set timescale to [insert number]: This command gives you the power to speed up or slow down time. The game’s default timescale is 16. Real-time is 1, negative numbers slow time down, and numbers in the thousands offer a mind-boggling speed through the game.  

tdetect: AI can no longer detect you with this command. You can become a master pickpocket.

csb: Use this command to reset blood and damage effects.

fov [first-person FOV] [third-person FOV]: Pretty straightforward here. Switch between first- and third-person FOVs using this command.

Console Commands for Attributes

It is all well and good to be able to change the world when you’re in control. Let us show you how to change your own attributes with the following commands.

setgs fJumpHeightMin [insert number]: Use this command to modify your jump height. Higher numbers equal higher jumps. Remember, high jumps will still inflict enough fall damage to kill you, so it is best to enable god mode before using this command.

player.setav speedmult [insert number]: Instead of the game’s speed, this command adds a multiplier to your running speed.  

player.forceav carryweight [insert number]: This command increases your carry weight, so you can lug heavy loads without feeling any heavier.

player.modav [skill] [number]: You can boost any skill with this command, though it will not unlock perks.

player.setav [character variable] [number]: This command will unlock perks when you change the stats. You use it to change character traits.

player.setlevel [insert number]: Change your level.

sexchange: Yep, it is self-explanatory. This command gives your character or whomever you select a sex change. Be forewarned, though, with the change comes a revert to the default character, which means you lose face and hair customizations.

showlooksmenu player 1: If you want to repeat customizations, or make them for the first time, this command opens the customization menu.

player.setrace [race id]: Change your race from a mutant to a ghoul and back again. You can find race IDs with the help function, which we will show you later.

player.resethealth: A command for resetting your health.

Commands to Get Things

These commands are all about accumulating stuff.

player.additem [insert item ID] [insert number]: Use this command formula to add items to your inventory. It works for any item, as long as you know the item ID.

coc qasmoke: This command teleports you to a surreal, foggy room with boxes that contain all items in the game. It is a helpful place to figure out item IDs for commands.

coc [cell id]: Teleport yourself anywhere with this command.

Faction-Changing Commands

This is another series of straightforward commands. They all apply only to the creation, destruction, or rearrangement of factions.

player.AddToFaction [faction ID] [0 or 1]: This allies you with a faction. If you remove the “player” prefix, it affects the targeted NPC. 0 is friendly, and 1 is allied.

player.RemoveFromFaction [faction ID]: Remove yourself or a targeted NPC from a faction with this command.

removefromallfactions: This command removes the target from all factions.

setally [faction id] [faction id] [0 or 1] [0 or 1]: You can make two factions friendly or allied with this command.

setenemy [faction id] [faction id] [0 or 1] [0 or 1]: The flip side of the previous command. Make two factions neutral or enemies, which are “0” and “1,” respectively.

General Game Commands

This is our section for stragglers. Most of these commands relate to completing objectives and quests, and the very last one is a catch-all.

completeallobjectives [Quest ID]: This completes all current objectives in the selected quest.

resetquest [Quest ID]: Reset the quest.

completequest [Quest ID]: Complete the quest.

caqs: Use this command to complete every step of the primary quest. You are basically completing the game with this command, so don’t use it unless you don’t mind spoilers. Don’t you want something to look forward to?

help [item name] [0-4]: This is the catch-all help command. It searches items, characters, and even other commands.

Command Your Destiny

We hope your brain is swimming in Fallout 4 console commands at this point. Now, go forth, explore, and complete your quests.

Whether you’re looking to change or arrange factions, walk through walls, accumulate bottlecaps, change the way your character looks, or become invincible and beat the whole game, you are now equipped with the knowledge to do so.

Check out our guides to action games and guides to adventure games for even more helpful tips and tricks.